Just the fact that we're gonna be letting players choose their way of enjoying the game is something that we're looking forward to seeing. The level editor is going to give the players ability to create little events on their own. Even though it's not a multiplayer experience, it still gives the feeling of you being involved in something bigger, and just that two-way approach in terms of providing more story content but also just providing things on a more day-to-day level for people to just enjoy and create their own customized experience is how we're looking at the remainder on this XV timeline. “We're doing the mods to give some kind of connection with players around the world. In an interview with GameSpot, Square Enix live services manager Shigefumi Tanaka explained why the publisher is finally embracing mods with Final Fantasy XV. New tools will let fans create their own events, missions, and even quirky new modes. Final Fantasy XV breaks with that tradition – the PC version of the game offered limited mod tools at launch, and there are plans to greatly expand support in the future. Mod support has long been a staple of Western RPGs, but Japanese RPGs have largely shunned mods in favor of offering a locked-down experience.
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